Now, look at the labeled screenshot I've made for you. And there you are, a young sea captain whose only goal is to become the most powerful man in the New World. So what I did was have a Pinnace, or Sloop go from Belize to Nombre de Dios to Tortuga picking up 2X as much metal as it does wood since it takes 1 wood and 2 metal to make a metal good. BENEFITS? Any port that produces clothing is worth it's weight in gold. Trade routes are created by clicking the map icon in the top right of the screen. Port Royale 3 Trade Strategies, this guide attempts to further explain what trading strategies there is, what each one does and where it can be useful. You should start running businesses, especially corn and cotton in Port Royale. The Indian Ocean trade routes connected Southeast Asia, India, Arabia, and East Africa, beginning at least as earl. The Caribbean, in the turbulent 17th Century. The second I saw that notification, I parked a convoy at the spot and found the hideout within minutes. The argument is that fighting is not profitable until after you have a decent empire set up and running. Once you set up the distribution port, I have a fleet of heavily guarded Trade Fluyts go from port to port and scoop up a thousand barrels of each commodity and bring them to this port. You should have a route that looks like: New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale, Tampa, Port St. Joe, Tampa, Port St. Joe, Tampa, Port St. Joe, Tampa, Port St. Joe, Then copy the settings of Port Royale on the highlighted Tampa stop above. Port Royale Produces: Cotton Corn Metal Rum Tobacco Needs . It seems that you're using an outdated browser. By Destroying means I have a net loss. Making money is easier in this game than the last one and it's something that you don't have to worry about just build what you can afford and make sure that raw materials get to the cities that need then even the pirates are easier to beat. Select Plan Route, and press A while your cursor is over St. Augustine and Fort. what button to make my cannon shoot, Not sure who can do it, but this should be pinned, Found this game on PS Now, and years later I'm getting my brother into it for multiplayer here on steamgreat write up. I found out I need to have a bigger convoy to carry additional special cannonballs. When you are done here, click the "x" in the upper corner, and then click on "activate route." We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera. Arqade is a question and answer site for passionate videogamers on all platforms. The Indian Ocean Trade network linked China and Indonesia with India, the Arab world, and East Africa for thousands of years. Sitting here with 3 million and not much to do with it. Why? Also if a pirate raids your ship, they get 200 barrels of clothing; not 800 if you had a Trade Fluyt doing the sales route. Click on the "max" on the left side, and then click on "120%". By continuing past this page, you agree to abide by the Terms of Service. Trade routes and Repairs. Open businesses at those previously bypassed ports and have the goods produced there stockpiled at the distribution port. I've been working on one or two trade routes and managed to make quite alot of money by implementing them in new games. I build 20 more distilleries. Port Royale 3 Wiki 134 pages Explore Wiki Content Community Trade Prices Edit Buying at a low price and selling for a higher price is a large part of Port Royale 3, this list gives rough prices at which to sell (higher price) and prices to buy at (the lower price). I'm explaining a more beginner-style usually works 99% of the time method that requires you to repair after a few fights.). Sorry, data for given user is currently unavailable. This is best utilized in cities where you can get the 110% inherent efficiency bonus. This is a fantastic trick as it is a "fire and forget" type of plan to address building. For example, I have metal goods being made at Tortuga. How to set up trade routes in Port Royale 4 and get the most out of your trade. Opinions vary on how and why this glitch happens and how to correct it. Since I can pilot one ship myself, I take the liner who has the largest amount of cannons and I head straight for the enemy. If it was not for that guy, I would have abandoned the game and never played any of the sequels. Easily Set Up Trade Convoys in Port Royale 3, Help getting Port Royale 3 to open, if Port Royale 3 is not running. I'm empty. That's all my knowledge for now. Thanks! Linear Algebra - Linear transformation question. All the helps that I can find are for the PC version which are just "click here, click there", obviously I can't do that on the ps3 version, so what should I do to set a trade route? I expanded east into puerto cabello, caracas, margarita, puerto santo and grenada. They stopped working once I took some cities but at that point I hadn't any gold issue anymore due to the tax. Then, as . Good are sold by pulling up the merchant menu. If you're smarter than me, you can also over-produce wood at Belize and Cartahenga and cut out the second ports of Nombre de Dios and Gibraltar. Press J to jump to the feed. What are your sell prices for the following? The double broadsides will happen at least once, during the start of the fight when you charge into the enemy (note that your AI ships will sail to the side whereas you go in full force (and also take more damage)). You lose the administrator who gave you missions for gold and reputation (at least, I don't get any anymore). How do I set up trade routes in Port Royale 4? These will, usually, all be part of the same. I have found that running businesses can be profitable as well. I have bricks at New Orleans and Havana. A trading route that brought you unfathomable riches can eventually ruin you, since it all changes over time. The guy in the admin seat will almost always give a mission to find wood and brick after a big build order like that. nice guide, but i am having huge problems with the distribute trade route option. If you choose profit your reputation will flop everywhere. So knowing all this, we can figure out a relative demand mostly based on . Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. It's easy! This keeps the town supplied over time until my supply ship comes back around, instead of selling it all at once and seeing spikes in supply at the town. It only takes a minute to sign up. I have seen the best success with about ten to 13 cities on a trade route. Then I sent my military convoys out to kill some pirates in their hideouts to stop the war that Holland declared on me. 1 Answer Sorted by: 2 You can pick any set of cities to go to, but I prefer Port Royale - Santiago - Port au Prince, but that's just me. If you have not gone through the tutorial then I strongly suggest you do so. I left my starting town (San Juan) as a point where I sell excess stuff and instead focused on the Curacao area. Corn Once its profitable, then save it and duplicate it This is also a good way to be able to double your production. I originally tried to build up Curacao but I got Caracas instead. This is your trading route setup screen. So they go through 2.0/day or whatevergreat, what does that mean in real numbers? When you start out in Port Royale 4 you'll have either one, two, or three boats depending on your game settings. Updated: Added a simple Exotics map to help work out which part of the world they are in. You'll notice that AI controlled ships only fire from one side onto their own target (EDIT: They do fire from both sides when they have the opportunity but they won't try to make that opportunity happen), you can fire from both sides with targets on both sides. Produces: Metal Add another Tampa stop, followed by another Port St. Joe Stop, Repeat #4 twice so at the end, you have 4 stops in Tampa and 4 in Port St. Joe. thinking i need to make a few dedicated trade routes to just carry 2-3 items only still trying to work out the trade route planning bit to get them working smoothly, did you manage to work out some sort of trade route zombie? Santiago Set Wood to max load with a min purchase value of 40. But more importantly, I take less damage too. I also like setting up one "master route" that visits the large towns (likely where production has already been sat up) and having one or two trade routes that supply food and one that supplies luxury goods from these ports. In Port Royale 3, how can I earn much money by setting up an effective trade route? Why don't you transform this in a guide? It was not long before I got the hang of it. What other tips are there for trade routes that can help beginners? Produces: How many men do you actually need for a crew? The first town I captured was a counter-capture from Holland. The raw materials routes started with a RM. So it only makes sense that you by-pass one or more of these ports. Again, I usually use big circles, like the one around the Gulf of Mexico shown here. Task #1: Selling goods Task #1: Sell your goods - Port Royale 3 Trader Walkthrough Watch on In this first task you are asked to sell goods. Espaol - Latinoamrica (Spanish - Latin America). I'll explain how I do stuff in my game. If I need the space to pick up cargo with a better potential profit, then I'll sell at break-even, or else throw it in storage if I happen to have a warehouse at that town. Leaving you with a route of New Orleans, Tampa, Charleston, Tampa, Havana, Tampa, Campeche, Tampa. The cities are still there, but all the goods actions (buy, sell, etc) are gone. So by piloting your own ship, you have broadsides coming from 4 sides in total (2 from yourself, 1 from aiship1, another 1 from aiship2) This means that you do about 133% damage compared to the enemy but more importantly, you wear their sails down faster. For this purpose, heavily armed convoys regularly come from Europe to bring new settlers, but also to pick up export commodities and other treasures. {{ notifications.notificationsCountLabel }} pending, See new chat messages, friend invites, as well as important announcements and deals relevant to you, Play, chat, and share experiences with your friends on GOG.com. The biggest thing about the DLC is that it allows you to build ships on your own but does not allow you to customize the ship which was a bit disappointing. This got boring so I looked around and decided to expand into curacao. Open your supply convoy that you sat up as described above. LAZY VERSION - Don't take control over any ship. I set up a task force in New Orleans, Tampa, Tampico and Corpus Christi and other ports that have the French flag but these are the ones that usually are French towns. They'll now move towards it and pound it with grape shots while I trail the ship and capture it. The Brothel is supposed to reduce pirate attacks. What am i missing here? Cotton That seems to work. The next step is to have trade routes take the goods to the towns and deplete the stockpiled quantities making sure they return unsold quantities to the warehouse. I don't mind being thought of a pirate for a little while. I set up a trade route from North America with Dye and cotton and transport both down there (on multiple routes of course). Its only a matter of time until you set up a distribution route for the items you're producing. n/a. I'll slow down and the capture process begins. To stay a little more on topic I'm not entirely sure that there is one golden trade route because the prices fluctuate a bit due to supply and demand. Ship captured, I move to the next one. I leave a link to a forum where they give advice to play and especially to fight. Since I have this cluster system, I only need to have the inter-cluster supply ship go back and forth between 2 locations to supply a total of 12 towns. If I had one route, the closure of one of the ports that supply the metal and wood would cripple production. That allows any quantity over 1,000 to be sold locally to keep the locals happy. Place them in the ports of the nation you want to invade (2 per port minimum). The strategy we will be using is basically to send the ship. Metal A treasure fleet will return to Europe as soon as it is fully loaded. Just attack the hideout but cancel if all you can fight is the camp itself. Wood At first I made the mistake of destroying their hideouts. With the Harbour Master DLC you can enhance Port Royale 3 with six completely new building types, several decoration objects for your cities and with an economic adviser, who will give you useful hints. Another route I did was Biloxi, Port st. joe, sisal, Cacun, and caymen. What is also a winning strategy is to have a secondary supply with different ports such as metal from Cartahenga and wood from Gibraltar. You might consider adding a "home port" to your route so that the ship can unload the excess goods, to be picked up by a convoy trading on a different route in a different region. because I get a supply of ships by capturing them from pirates (+income) and the nations give me money each time I capture/sink a pirate convoy (+income) and this amount of gold increases the longer the pirate stays on the map (++income) and each time I sink or capture a pirate convoy, I get rep with all the nations at once (++++rep). All rights reserved. I get to around 11 million gold and then I start losing money from trading routes and workers, what are some of the best trading routes? Includes Port Royale 3, Dawn of Pirates DLC, Harbour Master DLC & New Adventures DLC. #PORT ROYALE 3 BEST TRADE ROUTES SERIES# In this series Tj conquers the Caribbean by being the most excellent trader! If you need help, just message me. The Caribbean, in the turbulent 17th Century. The large well will prevent fires. So I needed wood and metal to have it made there--Tortuga produces neither. You need to be a member in order to leave a comment. You can't invite this user because you have blocked him. They have to be deactivated too. Town Under Attack Glitch makes armed takeover pointless. This guide is to help you just starting out in Port Royale 3. What I do with the route is this: So at the end, you'll have a route that looks like this:New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale. I was on a forum trying to get help and this guy took the time to teach me how to play. I played the Port Royale and patrician series before but I got my start in these pirate/trading games with Corsairs and the X series (space sim stuff). Its steady "background income" which comes in handy for expansion. Another route I did was Biloxi, Port st. joe, sisal, Cacun, and caymen. There are 3warehouses: T1 (Small Warehouse) holds 5,000 items and costs 1,000 gold/day T2 (Warehouse) holds 10,000 items and costs 2,000 gold/day T3 (Large Warehouse) holds 20,000 items and costs 3,000 gold/day Port Royale 4 - Warehouse Guide Did you know you can click on the warehouse in your town to manage it? Set Metal to max unload with a min sell value of 130. Sugar and wheat from POS can be transported easily to Guadalupe and then distributed on the same route going northward. Port royale 3 best trade routes how to# The above video will also explain how to setup a profitable cotton trade route (and trade routes in general). You'd do better to put industry in those tiles than any of these toys in my view. Some people on other forums claim they can go to 180% but I'm on my PR2 system so I stick to low sell price. Automatic trade routes Buy a cheap ship, pinnace or fluyt, and set it to autotrade. If you want to gain a lot of money but time is not a matter to you, go for long routes. (edited), You need to be a member in order to leave a comment. All trademarks and registered trademarks are the property of their respective owners. The best way to earn good money is short routes. I see a lot of 7 month old posts on this subreddit about the combat being impossible. Sugar The strategy we will be using is basically to send the ship in a circle, spending as little time at sea as possible. Now this set up is good for anyone starting out who is new to the game. Like in the example above, I have it set up to where I need approximately 960 metal and 480 wood every 10 days. You might want to stop doing trade routes as they will sometimes give you losses. So what I do is I move towards the ship I'm capturing and I start pressing A/Q before I'm actually in range. When you need to win favor in a town, you can store the essentials I call, "Bananas, Beef, Booze, Bread" in quantities sufficient to have festivals in the towns by visiting churches. Add a stop at a nearby port like Port St. Joe. CLUSTER STRATEGY - In PR3 I used the same strategy I used in PR2. Also note that AI seems to be pretty stupid with regards to shoals, more on that later. If I save the route and load it afterwards, is empty aswell. HOW TO USE 'ATTACK MY TARGET' - This feature seems a bit iffy. Port-au-Prince That is pretty much normal in the adventure campaign. I leave one side note though: if anyone notices some huge constant gold loss over time, check if you have an administrator for each storage, I once didn't consider that and I was paying a lot for the storage space. What I like doing is taking France out of the equation early. Like I said, just make "profit" routes out of as many stops as possible that way your convoy carries a selection of goods to srvice all the stops. Set Sugar to max unload with a min sell value of 85. Maybe this was fixed in the patches that have been released over these 7 months but combat is relatively easy to me. Once I got the hang of it it's a lot of fun too. Honestly I don't see this game being a problem to plat. If a colony produces a specific item then its demand will be low since the locals will be making it right there. This guide will help you maximize more profit by setting up a trade route verses allowing a captain to determine what is traded between ports. I played about 5hours and lost a ton of money and all of my ships learning. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. Now take your trading vessel and set up your first trade route. Should you rather create smaller roundtrips between a few cities or long routes? Manage all your favorite fandoms in one place! Connect and share knowledge within a single location that is structured and easy to search. I'll give that a try. The economy in PR3 is almost alive, and supply/demand determines pricing and availability of goods. Needs: I don't know if I will ever come back on it, but thanks for the answer, it will surely help someone else or me one day. However, what I did was save the route when I sat it up and then duplicated it with an identical ship once I got it to be profitable. When you have set up manufacturing that requires secondary raw materials from other ports and want to increase production, It is helpful to do one (or both) of the following. FINDING HIDEOUTS - You either follow a pirate to his hideout or you pay off some guy in a tavern to pinpoint the location, then you just afk a convoy at that spot until a pirate enters his hideout. Develop production chains connecting multiple islands and create complex trading routes across the Caribbean, covering the ever-growing needs of the respective cities. Thanks for the tips. For PR3 I decided to go with 6 towns per cluster (meaning a max of 10 clusters for all 60 towns). I made it my hometown and got a wife there who tells me that there is something special in the water. This one had no fruit or tools of its own so I imported those from the curacao cluster. The benefits, in my view are quite plentiful. The second reason is that Puerto Santo is ignored by the game and has a low population and you can set up a couple of dozen factories. You'll move one ship, turn, fire, deploy any skills you might have until you've expended all of your movement, turns, or action points, and then end your turn. Then, make sure that you have "Selling" selected. You need to sign in or create an account to do that. I like having specialty ports where I have one or two products produced and a modest amount set aside (3000 barrels) and the excess sold to town folk. Before I invaded a port, I deactivated the route so it wouldn't be destroyed by the nation that owned the port. GOG.com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers. I learned how to do that effectively too. Put together 8 (or more) fleets of 10-20 Liners, staff them up, and arm them to the teeth. You'll see that your ships each take a target, they spread out. Can Martian regolith be easily melted with microwaves? Recovering from a blunder I made while emailing a professor, How to handle a hobby that makes income in US. Puerto Santo is a gold mine when it comes to clothing production since it is so far south and a small ship can usually serve the ports in South America well enough to ensure profitability. Using Port of Spain as an example again, Guadalupe which is 3 days away produces bread. Posted September 22, 2017 All values should adjust together. Then capture the ships. Now you can go off and do something else while your traders do all the work for you! Wood Using military corvettes seems to fix that problem a bit because their draught is zero. The best answers are voted up and rise to the top, Not the answer you're looking for? It will not allow you to attack a town or pirate hideout because, it says, there is a town under attack. If you want to gain a lot of money but time is not a matter to you, go for long routes. Port Royale 2 is a sandbox business simulation game set in the Caribbean in the 17th century, in the stereotypical "pirates" era. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. As the ship is emptied on the distribution route, you can have them "pick up" the items you're stashing in quantities enough to increase income. So if you take over New Orleans, France is going to close it's ports to you. The strategies mentioned here are available in the full game with expansions, so if you don't see a strategy listed here in game then it's likely your missing an expansion. Produces: So now I have one cluster of towns with warehouses set to not buy anything but sell everything at about 120%. This trade route is supposed to supply Port. Gameplay in Port Royale 3 switches from a 2D overlay map of the Caribbean islands to a 3D view of an individual settlement. Sorry, I realise this thread is a couple of weeks old, but I've only just signed up. Of coursejust trading over and over gets old after a while so if you're going to take over a town to get marriedmy advice to you though is this; if you want to expand your empire, do it when you're not the "Ruler of the Seas". Try adjusting the terms of your search, you can search by game titles, publishers, developers and tags.