feels a bit lost, its handing out an extra cast and knowing the entire lore but this just isnt a strong enough effect to have the downside of killing your own stuff, especially when arcane tome exists. Shootas and Stabbas return and both are improved on their baseline warscroll. , an 18 range spell that hands out the strike-last effect to an enemy unit, simple but oh so effective. These are just split between Grots and Troggs, so your Spiderfang heroes might be feeling a bit short-changed. Speaking of spike potential, the. Spiders universally move 10, this turns them from decently fast into very fast, and they can still act normally afterwards. Units 5 x Sporesplatta Fanatics (120) 6 x Sneaky Snufflers (70) 5 x Boingrot Bounderz (100) 5 x Boingrot Bounderz (100) Behemoths Mangler Squigs (240) Battalions. How To Paint Everything: Creating, Basing, and Painting Area and Tournament Terrain, Necromunday: Buzz Lightyear Hyperspeed Trucks in the Ash Wastes. Gitz have always been good at that Age of Sigmar trope of being silly but actually terrifying if you stop and think about it for a bit. , giving the faction its sole ability to monster mash if youre that way inclined. Moonclan wizards get a choice of the old faithful, which still does its old trick of handing an enemy unit within 12 -1 to save rolls in the combat phase, or the, which is a flat +1 to cast with an extra +1 to cast added every time the bearer unbinds a spell. They cant have any Relics or Spells. Troggoths - A few large models, high health, high damage, and regeneration. Yes, you can get those mortal wound numbers from the command trait up to 5 and 7 if you want to. Battletome: Gloomspite Gitz (Limited Edition) $90 The limited edition of Battletome: Gloomspite Gitz will make you the envy of other Loonbosses, presented with a soft-touch cover, a red ribbon marker, gold gilt page edges, and gold foil blocking. Thank You, Patrons. Frequently one of the bottom if not the bottom army in the rankings. are! Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. At their new 90 point price tag, these seem strong into the shooting meta were yet again stumbling into. Abilities like this have always seemed OK but never really made it into competitive play in any meaningful way, but thats often because they were hampered with a terrible range rendering them not as useful. The following categories are not shared with other factions: Unique standing for unique characters and units, usually defined by having Unique labelled in the Notes Column of their Pitch Battle Profiles. The Bad Moon even has an effect on tabletop games. A bit techier and less flashy is. This trade is worth it, though its worth pointing out how little of a splash the Sons version has made and the aleguzzler lacks mighter makes rightier. Start Competing: Chaos Space Marines Updated! Stabbas have their shield baked in for a base 5+ save and have lost their wound bonus in exchange for a really exciting ability to contest objectives from 9 away instead of 6. is still your squig subfaction and now hands any of your squig units jaw attacks +1 attack on the turn they made a charge. If you can beat that heros wounds characteristic on a dice roll, it cant fight in the following phase. Squigs are fang-filled mouths on legs that bounce across the battlefield. Gitz have been seen as the underdog army basically from Age of Sigmars inception. Its also a pretty tasty 6 mortal wounds for the Arachnarok, but with only 4 attacks to trigger that its more nice to have. People! Its possible to return destroyed units of Grot Stabbas or Shootas at half their starting strength, and depending on your general, you may be able to drive squigs, Spider Riders, or even troggoths up from the depths to join the fray. Subject: Gloomspite Gitz points costs . So let's do some math and compare what sort of a deal you're getting with each box. or you could run the more elite and hardy Troggs. There are a lot of artefacts to get through here as theyre more split up by keyword, so these are just a selection of the more interesting ones. They've got the same ethos as the classic Night Goblins, but with more options than ever before. Mercifully, only two that are locked to a sub-keyword. Spells, artefacts and command traits for the Gloomspite Gitz. Wanting to build a 500 point list. have changed into a defensive buff piece. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The trick here is this isnt a pile-in, so theres no requirement to keep the move near the closest enemy model. utility ability. Gir Spirit Bane wrote: First of all, squigs come with 5 squigs, 1 Herder in each squad for a minimum of 6 per unit, and the fanatics cannot hide in them as they lack the 'Grot' keyword. Create an account to follow your favorite communities and start taking part in conversations. 4+ rallies, multi-rallies and bringing back half of a destroyed unit are easily available. Just in case you didnt have enough moon related battle tactics. Place for all thing Grots Press J to jump to the feed. Gloggs Megamob boosts the regeneration of troggoth units. They have a 5+ ward now, and their looncap mushroom rule still prevents their movement but is now a 3+ dice roll (or 2+ under the light of the moon) to hand out a 5+ ward to another Gitz unit wholly within 12. Bastiladon $60 The Gloomspite Gitz battletome was published in the middle of Age of Sigmar 2nd edition and is now more patched up with erratas and expansions than a Moonclan grots horrific undercrackers. Hordes of drugged up goblins following a Jim Jones style cult leader who claims to predict when the moon (which is evil btw) is going to appear. The following is a breakdown of all lists that have achieved four wins or greater at GT's we are aware of. The warscroll spell here got a little bit worse as its +1 to the mortal wounds done by the target unit rather than double, but remember that doubling ability is now a command trait. which lets your general move 2d6 after it fights, meaning its effectively going to be another squig-based choice in actual use. If you get a 6+, they pick up an extra attack, but this definitely changes what youre bringing them for. Gloomspite Gitz In the dark corners of the Mortal Realms, a new power is stirring. Its here, possibly the most anticipated battletome of all time. or Best Offer. 11. Always nice to see expanded Battleline options. The Hand of Gork also returns completely unchanged as a long range teleport option. Bad at holding objectives so usually they need Moonclan friends. Malevolent Moon is looking a lot more interesting, 80 points is up there with the more expensive spells but it does now have a 12 aura for counting your units as being under the light of the moon, and it also hits each enemy unit within 3 for mortal wounds after it moves. The shrine is an entrance to the Gitz' endless Moonclan Lairs beneath the earth. There are basically four categories you can divide them into; Moonclan Infantry - Stabbas, Fanatics, Snufflers. This trade is worth it, though its worth pointing out how little of a splash the Sons version has made and the aleguzzler lacks mighter makes rightier. turns your hero into a mini Snatchaboss, with a 12 aura of +1 to the number of mortal wounds dealt by spider venom that triggers on a 6. We include affiliate links in articles. More generically, Moonlight Raid requires you to flip an objective your opponent control and for all of your units contesting it to be under the light of the moon. The only truly generic trait for Grots is. Squigs - Squig Herd, Manglers, Hoppers, etc.. That Gobbo Notable Features Kragnos, who's doing a lot of the heavy lifting for this list A massive block of Squig Herd for controlling the board Why it's Interesting It's Gloomspite Gitz! Superior Spell-flinger has a Tzeentchy flair and asks you to have two of the Gitz endless spells on the battlefield when the game ends. While the Bad Moon hovers over a table-quarter, it will shed its baleful light on all the models there, and when in the centre of the battlefield it will cover the entire board. Gloomspite Gitz have also been handed out two unique heroic actions and two monstrous rampages, and its always great to see these recent battletomes really relax into AoS3s mechanics. The spider-wizards can grab a once per game +d6 to cast for a phase with Nibblas Itty Ring, even a +1 to cast is a pretty decent artefact but the spike potential here is a lot. Its now a normal shooting attack, with no rend and damage 1, that has a number of shots equal to the target unit up to a cap of 20. Start Competing: Chaos Space Marines Updated! Support The ChannelPatreon: https://www.patreon.com/AoSCoachYouTube Membershttps://www.youtube.com/channel/UCQMNLM_JuDNLbvGG0ZUA8ow/joinAoS Coach dice: https://www.aoscoach.com/shop/ AoS Coach merch: https://store.aoscoach.com/ Join me \u0026 6k+ AoS players on the AoS Coach Discord: https://discord.gg/aoscoach Thank you Patreons: Karl Hawkins ,Wsorran, Chris Moore, The Die Is Cast, Grant Fraser, Robert Reimers, Brandon Harvey, Tom Kunz, Ian Spayde, Michael Clarke, David A Blenner, Zeb, Daniel Chilton, Sikath, Jeffrey Nijhoff, Matthew Houghton, Pvt Hudson, Richard Pateman, Richard Whitlock, Trevor Williams ,Steve Ptacek, Madcap Miguel, Carl Woodthorpe, Soda T. Addict, Tanya Scheibe, Pete Brizio, Fungoid Cave Dwarf, Jonathan Ensor, BulldogHammer, RadiationRiley, Donny Rongo, Nick Pilgrim, Chance Meeks, Daniel Worthington, Nolan LaRocque, Josh Wildhorn, Jan Tomecek, Melody Windwright, Lars Evensen, Sean Seyer, W4Rmachine7, Michiel, 32mmMatt, Stormlight, Haz1079, Gareth, Evert Velthuizen, Christian Martin, Elijah, KP, Aiden Nicol, GinGinLime, James Marsden, William Cleven, AlderaanShotFirst, Adam Haikal, Cameron May, Tom Megens, Forkhandles30, John Daly, Katie Daly, Il Maestro, Matthew, James Kater, Keegan Graves, Neil Addleman, Ryan Muskopf, William Winters, David Mounfield, Jesse Burch, Ryan McNally, Madigan MasonThank you YouTube Members: Bill Castello, Alex Howe, Zach Pfeifer, Nick Riley, Matt Morris, Grumdy, Lo Anthony, Awijntje14, Doug Steele, Shaun Scott, Kenny Lull, Matt Kowalyk, Wargamer_Ryguy, Nivalen, B Davis, Crot45, Hanna Leppnen, Adam Brincat, Madduck Mcryan, Level Up With The Lees, Broken Chef, Alec Boyle, Darrel Baxter, Thor2754---------------------------------- TIMESTAMP 00:00:00 Introduction 00:00:38 Da Bad Moon00:03:39 Allegiance Abilities00:08:09 Command Traits00:10:48 Artefacts00:15:02 Spell Lore00:18:50 Sub-Faction Gittish Hordes00:21:44 Grand Strategies, Battle Tactics \u0026 Battalion00:25:24 Loonshrine Terrain00:26:36 Skragrott, Madcap Shaman \u0026 Fungoid Cave-Shaman00:29:53 Zarbags Gitz, Loonboss \u0026 Loonboss w. Giant Cave Squig00:33:01 Squigboss w. Gnasha-Squig00:35:21 Gobbapalozza, Moonclan Stabbaz \u0026 Shootas00:40:08 Sneaky Snufflers, Loonsmasha Fanatics \u0026 Sporesplatta Fanatics00:43:11 Loonboss on Mangler Squig, Mangler Squig \u0026 Loonboss on Giant Cave Squig00:47:12 Squig Hoppers, Boingrot Bounderz \u0026 Squig Herd00:49:47 Mollog, Dankhold Troggboss \u0026 Dankhold Troggoth00:52:02 Fellwater Troggoths \u0026 Rockgut Troggoths00:53:41 Arachnarok Spide w. Warparty, w. Webspinner Shaman \u0026 w. Flinger00:56:35 Skitterstrand Arachnarok, Scuttleboss on Gigantic Spider, Spider Riders \u0026 Webspinner Shaman00:58:47 Snarlfang Riders, Rippas Snarlfang \u0026 Aleguzzler Gargant01:03:13 Scrapskuttles Arachnacauldron, Scuttletide, Malevolent Moon \u0026 Morks Mighty Mushroom01:05:55 Points01:07:30 Closing Thoughts 01:10:07 Patronage Thank You ---------------------------------- MUSIC CREDIT Music: Banger by Alexander Nakarada (www.serpentsoundstudios.com)Licensed under Creative Commons BY Attribution 4.0 Licensehttps://creativecommons.org/licenses/by/4.0/ This review was completed using a copy of Battletome: Gloomspite Gitz given to us free by Games Workshop. This battletome allows you to field an army of Gloomspite Gitz - a coalition of Moonclan Grots, Spiderfang Grots, troggoths and gargants united by a love hallucinogenic fungus and heinous violence. is a really strong defensive upgrade that makes it so only unmodified hit rolls of 5+ actually hit the bearer. These both seem like pretty damn good artefacts, and theres a great choice for your murder-squig hero as well with Loonstone Teefcaps improving the rend of their mounts fang attacks by 1 theres a pretty obvious combo here with the command trait to make the Loonboss on Mangler very scary. They're fun, they're strong, and they're random! Gavin Grigar - Gloomspite Gitz - Second Place Fungoid Cave-Shaman Snazzgar Stinkmullett. Their Spider Riders are swift cavalry, able to scuttle up and over terrain, and their potent venoms cause mortal wounds on to-hit rolls of six. Hits hard and fast, but made of glass. is a total rewrite from the old White Dwarf rules and feels like it still doesnt quite get there for what is one of the weaker standalone parts of the army. We are using cookies to give you the best experience on our website. Its a lot more resilience for a tiny price increase. This is because the four subfactions I listed have a lot of internal synergy with their abilities that only helps that subfaction, so you tend to specialize. You Give Goonhammer Writers Serotonin. Even with the brutal command restriction (seriously, that Bravery 3 is going to. ) His warscroll spell also happens to be incredible, a 24 range nuke that rolls a number of dice equal to the casting value and deals a mortal wound for each 3+. Its worth pointing out that the fellwater noxious vomit ability is now absolutely buck wild, any unit damaged by it is at -1 save until your next hero phase and ignores positive modifiers to save rolls. has a Tzeentchy flair and asks you to have two of the Gitz endless spells on the battlefield when the game ends. Depends, what part of Gloomspite Gitz do you like? For just 80 points if youre running squigs, youll be taking this. Sporesplatta Fanatics got a real usability boost with a new pre-game move ability that lets you get their line of sight blocking up and in front of your army. Do note that the vanilla dankhold now has the vastly superior d3+3 damage, so theres hope that this is a typo on the boss that could get FAQd. Its got the same disappointing attack profile with its wildly variable d6 damage. Spiderfang heroes are blessed with three really quite nice artefacts. This website uses cookies so that we can provide you with the best user experience possible. Moonclan units get Frothing Zealots for everyones favourite 4+ rally and Lunar Squigs still provides the excellent ability to run and charge for squigs. Goonhammer and Stat Check are Teaming Up! Dripping tunnels and caverns echo to the clash of gongs, the thump of drums and the shrill war cries of massing grots. Then in opposite-land. requires every friendly Gitz unit on the battlefield to be affected by the light of the moon, but you cant score it in the first battle round. Cheap, numerous, and with lots of synergy between their units. Otherwise, its 10 points cheaper and trades impact hits for a 3d6 charge. are now unconditional battleline. This is a 4+ roll to get a dead unit back, so the reroll is big news for forcing this through. and our First look at new wave of Warhammer 40k Horus Heresy marines, Unreadable MTG cards in draft packs a mistake, Wizards says, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on, download the errata from Warhammer Community. If youre running a decent number of troggs this ability alone will pay for itself in utility, and if this scroll does get its damage updated itll be a lot more reliable in combat itself. The, didnt get the +2 wounds memo which is maybe an error, but otherwise retains its ambush shenanigans. For heroic actions theres Beckon the Loonatic Hordes which lets a Moonclan hero under the light of the moon immediately issue three Rally commands for zero CP expenditure. ), Age of Sigmar Kharadron Overlords Battletome review, Warhammer Underworlds Beardgrave fan season adds new warbands, AI creates Warhammer fantasy army from scratch, Age of Sigmar Regiments of Renown bundle contents and value, Another big fat dinosaur joins the Age of Sigmar Seraphon army. Spiderfang wizards get a much more interesting mobility spell with. Poor old Dankhold Troggboss is still tough to recommend outside of you trogg fanatics, and you do you, kings. Anyway, lets take a look at what the FAQ has in store for everyones favorite (smaller) greenskins. The Alguzzler Gargant staggers back for some reason, its profile has been brought largely into line with its Sons of Behemat cousin save for the shooting attack vanishing and an unfortunate degrading movement. This is still fundamentally random, and it likely will eventually leave the battlefield in a good number of games, but its far less likely to move off the board early and you will also get to benefit from it in the first battle round. The different clans of the Gloomspite Gitz worship a terrifying celestial body known as the Bad Moon. Now what? Still, a super cheap monster if you need one now that spiders are pricier. Troggs have the Glowy Howzit, a mighty 4+ ward artefact that gets turned off if you roll a 1 after taking damage that isnt negated, and the Pet Gribbly which gives +1 wound and then +1 to hit and wound if you roll a 1 after taking damage that isnt negated. Your other two flavours of big spider live here. The Gobbapalooza has seen a total conceptual rewrite and blessedly no longer cripples your number of drops, just being a single unit where each model has a different ability a bit like a very fancy Underworlds warband. This isnt locked to your turn, so a lot of potential extra healing and gives you some interesting play around activation order. Even with the brutal command restriction (seriously, that Bravery 3 is going to hurt) for 120 points, this is a good unit for trading. The mount attacks are the same, but with a huge number of ways to improve them, and the moon-cutta of the Loonboss itself is now a real weapon. Cave trolls that regenerate damage every turn. Otherwise, its 10 points cheaper and trades impact hits for a 3d6 charge. 500 points : gloomspitegitz 2.9k members in the gloomspitegitz community. now has a very unusual ability that modifies any all-out attack command issued by it to include mortal wounds on 6s to hit for Moonclan. Thats pretty awful, but if you hit with any attacks then on a 2+ the target unit has its move characteristic halved until your next hero phase. Their leader options are: Advertisement. Curse of da Spider God returns intact, making it so that unmodified hit and save rolls of 1 & 2 always fail for the target unit. Inside this book, you'll find. The enormous Bad Moon Loonshrine has seen a bit of a change but keeps the core concept. What killed Warhammer Quest: Cursed City? With the clammy hand giving you two bites at it and this, you could really get recycling on those units. The arachnarok of the Webspinner Shaman also got 2 extra wounds, upgraded its fangs to 3 damage and now has a flat, non-degrading 10 move this is a nice change for all of the big spiders. At a 36 range, this can start halving movement straight away, which will be big in some matchups. Firstly. Being able to throw upgrades onto the mount of your Loonboss on mangler is currently a totally unique mechanic, and we expect squigs to be popular. Well, lets just be blunt: Not a lot of great stuff here for Gloomspite at the start of 3.0. Rerolls to casting is nice, but the moonclan lore isnt quite good enough to make forcing it through a requirement, and the other options for subfaction are spicy enough to compete. Fans of spiders will be happy to see the Scuttleboss has gained a point of damage on each of its melee attacks, 2 wounds and 2 of movement for only a modest points bump up to 130. Venomous Assault asks you to do 8 or more mortal wounds by Spiderfang units, which youre not in total control of but is doable if youre leaning hard into Spiderfang. Im under no obligation to do a review or will Games Workshop have any control of whats in this video. On top of these very nice buffs, it has a once per battle ability to give each squig herd unit within 12 in your hero phase a free move. Terradon Riders - $60. We know the pricing as well. requires you to flip an objective your opponent control and for all of your units contesting it to be under the light of the moon. Moonclan lairs is still its main ability and has been tidied up a lot, your general no longer matters and you can now select any destroyed Gloomspite Gitz unit that isnt a hero and has fewer than 5 wounds, and that unit comes back with half of its models on a 4+.